I’ve been drawing all my life. I’ve been illustrating professionally for the last 15 years. Think it up. I will visualize your idea.
Illustration and Design for Interactive Media
I do art that moves. Art that can interact, respond, and communicate.
My journey as an illustrator has led me from specializing in image-based artwork, to 3d animated and interactive worlds. The roots in this art form is in Game Design. However, with the progress of technology, interactive media goes far beyond games, but is necessary in education, digital communication, and much more.
As an illustrator specializing in interactive media, I create, program, and deploy such solutions to according to your needs.
The main tool for creating interactive media and games. This is my workhorse. I program in C#.
Powerful open source 3d creative suite I use for all of my 3d design. All 3d products are designed here, besides animation and video.
The main tool for character and organic design. Another industry standard in movies and games. I use this for character design and the basis of most digital paintings.
Looking for inspiration? A fresh eye is all you need.
Further Introduction: Specializing in the Unconventional
There is an oversupply of artists that want to flatter your brand identity. That noisy and crowded parade is not for me. Lately, I’ve deviated to the unconventional, and my style tends to gravitate more to strange and ancient metaphors.
If you need a concept illustrated and brought to life, leave it to me. What previously might have been your beautiful and elegant brainchild, might instead be a far better and stronger Frankenstein monster. We can do either. Your choice.
I do biblical, dark, and unconventional art best. But my previous history is in safe, cute, crowd-pleasing brand-buffing professional concept design.
But in my opinion, the unflattering and unconventional carries the greatest impact.