9/10. I’m happy to be near my goal of 10 monsters created in Zbrush. In one grand project, I’m starting 10 monsters from base form, then bringing them into a game engine, progressively, all at once.

Here is something simpler, done in a short time. A sort of poisonous bottom-dwelling worm. There is no particular inspiration for this, other than some sea creatures and salamanders I’ve seen. I tried to for more non-symmetry in this to keep it freaky.