This is the 5th of 10 monsters I am creating. This here is a camel spider, or solifugae, monster. See wireframe and wireframe comparison below.

Because these are game characters, I’ve paid special attention to retopography as always, and the breakthrough with these characters is the fact that they are completely built in Zbrush, and imported into Blender 3d only for rigging and animation.

If you are not acquainted with insects, this Camel Spider is different than the actual insect in a few ways.

The body on this one is more roach-like. The frontal-legs have stingers (not like the real insect). The actual insect has much more subsurface scattering, whereas this insect is fairly solid (being larger, and a monster). There are other differences as well.

Wireframe Camel Spider Monster, Zbrush Created and Retopologized, Blender 3d Rendered

Camel Spider, Wireframe and Render Preview, Generated and Retopologized in Zbrush, Rendered in Blender 3d

Wireframe and Render Preview Animation GIF

Real camel spider, for comparison:

Solifugae is an order of animals in the class Arachnida known variously as camel spiders, wind scorpions, sun spiders, or solifuges. The order includes more than 1,000 described species in about 153 genera. Despite the common names, they are neither true scorpions (order Scorpiones) nor true spiders (order Araneae). Most species of Solifugae live in dry climates and feed opportunistically on ground-dwelling arthropods and other small animals. The largest species grow to a length of 12–15 cm (5–6 in), including legs. A number of urban legends exaggerate the size and speed of the Solifugae, and their potential danger to humans, which is negligible.