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Arachnirock – Rigged and Animated Spider Monster

The Arachnirock is a rigged and animated 3D creature designed for game and cinematic use.
Created in Blender 2.90 and optimized for real-time rendering, it features detailed anatomy, dynamic physics, and 4K textures that bring this fantasy monster to life.

While biologically inspired by arachnids, Arachnirock takes creative liberty — six legs, exaggerated abdomen motion, and stretchy membranes for expressiveness.
Its hybrid design makes it equally suitable for sci-fi games, fantasy RPGs, or cinematic creatures.


Model Specifications

  • 6,195 polygons / 5,891 vertices
  • Formats: Blender 2.90 (.blend), FBX, OBJ
  • Fully rigged and animated
  • Physics-enabled abdomen sway and bulge
  • Stretchy membrane effects for dynamic realism
  • 4096 x 4096 texture and normal maps
  • Rendered with Blender Cycles, includes showcase backdrop
  • Created in 2020

Animations Included

  • Walk and run cycles
  • Attack sequences
  • Damage reactions
  • Idle and breathing poses
  • Crawling and death animations

The built-in rig allows easy adaptation to other engines such as Unity, Unreal, or Godot.
Its topology and UV layout are clean, ensuring compatibility with PBR workflows and real-time shaders.


Design Philosophy

Arachnirock was conceived as a study in “organic mechanics” — merging the unsettling realism of insect motion with the structured logic of game-ready rigging.
Every joint, bulge, and twitch was designed to make the creature feel disturbingly alive without straying from practical production needs.


Artistic Context

This model represents Leo Blanchette’s later evolution toward physically reactive and emotionally readable game assets.
Arachnirock blends the grotesque and the mechanical — a reflection of how digital creatures can tread the fine line between fear and fascination.


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Close-up of Arachnirock’s armored head showing texture detail and spikes

Arachnirock spider monster 3D model full render, showing front three-quarter view

Rear view of Arachnirock showing abdomen spines and detailed leg anatomy

Front view of Arachnirock spider creature showing symmetrical leg arrangement and mouth opening

Side perspective of Arachnirock highlighting open snout and red carapace surface

Angled rear view of Arachnirock spider monster showing curved abdomen and reflective materials

Arachnirock in Blender 2.90 interface, showing full armature and control rig

Arachnirock rig close-up in Blender pose mode showing inverse kinematics setup

Arachnirock UV texture layout with color map and wire overlay

Arachnirock wireframe render showing low-poly topology and clean geometry