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Generic Circular Saw

This generic circular saw model, created in January 2010, represents a mid-poly balance between realism and efficiency — perfect for industrial renders, tool catalogs, or simulation environments. Designed in Blender 3D and rendered with Yaf(a)Ray, it captures the tactile realism of brushed metal, plastic housing, and a sharp, layered blade.

The model includes a full Blender scene setup with lighting and materials configured for Yaf(a)Ray. Its geometry is medium density — 7,157 polygons and 7,212 vertices — allowing clean close-ups or subdivision refinement.


Model Specifications

  • 7,157 polygons / 7,212 vertices
  • Formats: Blender, OBJ, FBX, 3DS, Lightwave, Softimage
  • Fully UV-mapped with 2048×2048 textures
  • Compatible with subsurf and smoothing modifiers
  • Scene-ready with material setup for Yaf(a)Ray
  • Created and rendered in 2010

Design Notes

This circular saw asset was modeled as part of Leo Blanchette’s industrial series — designed to be generic yet highly functional. It reflects the practical realism that characterized early 2010s 3D production workflows: strong topology, efficient texturing, and minimal reliance on PBR systems.

The clean topology and non-branded design make it suitable for use in educational, simulation, and commercial visualizations where proprietary branding isn’t allowed.


Saw Blade 3d Preview


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