Incandescent Glass Light Bulb
A faithful digital recreation of the classic incandescent bulb, modeled and rendered in December 2009 during an era when Blender and Yaf(a)Ray were pioneering open-source realism. This model features clean polygonal geometry (3,318 polygons / 3,323 vertices) and is designed for general use across interior, industrial, and educational visualizations.
The bulb includes a subsurf-smoothed mesh in the original .blend file, providing natural curvature and glass clarity. While lightweight, it’s visually precise — perfect for close-ups, product scenes, or nostalgic retro-tech renders.
Model Specifications
- Polygonal geometry (3,318 polys / 3,323 verts)
- Formats: Blender, OBJ, FBX, 3DS, DXF, Softimage
- Materials optimized for Yaf(a)Ray renderer
- Includes subsurfed mesh for natural glass form
- Unwrapped UVs; textures included
- Created and rendered in 2009
Design Notes
This incandescent model was made to embody the timeless look of 20th-century lighting — the soft glass bulb, delicate filament structure, and metallic base. Created before physically-based renderers were mainstream, it demonstrates early hand-crafted realism using open-source software.
In today’s world of LEDs and AI-generated materials, this model stands as a nostalgic artifact of human-made precision and artistry.
