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Oculon – Eyeball Centipede Monster

The Oculon is a game-ready fantasy monster, part insect and part nightmare. Its sleek, chitinous body slithers across the ground while a single unblinking eye at the head surveys its surroundings — eerie, intelligent, and alien.
Created and rigged for Blender 2.90, it’s designed for games, cinematic use, and high-resolution concept renders.


Technical Overview

  • Formats: Blender 2.90 (.blend), FBX, OBJ
  • Polygons: 5,446
  • Vertices: 5,450
  • Fully rigged and animated
  • UV unwrapped with non-overlapping topology
  • 4096×4096 texture and normal maps
  • Low-poly optimized for real-time rendering
  • Includes Cycles showcase scene with lighting and backdrop

Concept and Design

The creature’s design draws inspiration from classic horror games and surreal biology — a reimagined centipede whose anatomy is dominated by its ocular core.
The eyeball serves as both its mind and its weapon, giving it an uncanny human element beneath its alien shell.

Rigging and Animation:
The armature includes inverse kinematics for fluid, segmented motion and curling poses. The animation system enables easy looping crawl cycles and expressive eye movements.


Usage

Ideal for:

  • Game enemies or bosses
  • Animated horror shorts or surreal scenes
  • Educational or concept-art visualization of fantasy biology

Oculon represents the fusion of hand-crafted organic modeling and procedural rigging discipline — a modern approach to creature creation.
Its unsettling charm is in how alive it feels, even when still.


Visit Oculon on TurboSquid →

Close-up render of the Oculon eyeball centipede monster, showing its orange and blue eye with detailed textures

Front view of the Oculon creature standing upright, revealing its central eye and insectoid legs

Side profile of the Oculon 3D model, highlighting its segmented red body and flexible rigging

Detailed view of the Oculon’s glossy red exoskeleton and organic surface materials

Low-angle render showing Oculon’s sharp legs and glossy underbody detail

Rear perspective of the Oculon monster, emphasizing its spiked tail and segmentation

Extreme close-up of the Oculon’s central eye and horn details, rendered in Blender Cycles

Side angle view of the Oculon eyeball monster showing antennae and texture lighting

Top-down perspective of the Oculon model displaying the full centipede body layout


Blender viewport showing the Oculon eyeball centipede fully rigged with IK targets and animation bones

Side orthographic view of the Oculon centipede rig inside Blender, displaying joint placement and limb control

Front orthographic viewport of the Oculon 3D model armature showing symmetrical bone structure and eye rig

Side wireframe render of the Oculon eyeball centipede monster showing clean topology and polygon flow

Front wireframe render of Oculon highlighting mouth spikes, legs, and symmetrical mesh topology

Bottom view wireframe of the Oculon 3D model revealing segmented body structure and rig-ready geometry