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A giant wasp monster fused with bat-like wings and spines, ready to terrorize any digital world.
This creature is fully rigged, low-poly, and optimized for real-time engines while maintaining detail suitable for high-resolution rendering.
Features Created in Blender 2.90.1 using Cycles Render Includes 4096×4096 resolution texture and normal maps Rigged and ready to animate Low polygon count (5,696 polygons / 5,551 vertices) Non-overlapping UVs, clean topology Includes a simple Cycles showcase backdrop This model was designed for use in games, cinematics, and visualizations, offering the perfect balance between performance and fidelity.
Its mix of insect anatomy and mammalian wings gives it a naturally eerie, almost mythological feel—ideal for fantasy, sci-fi, or horror scenes.
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