Retrobot Construction Version
Meet the Retrobot Construction Version, a small but determined industrial robot built to represent creativity, safety, and hands-on innovation.
This version blends the charm of the original Retrobot with bright construction motifs — safety yellow plating, metallic joints, and just enough wear to make him believable in a factory or tech-lab setting.
Industrial-Themed, Game-Ready Robot
The Retrobot Construction Version is fully rigged and animated, optimized for apps, games, VR, and real-time engines like Unity. His low-poly structure and expressive design make him an excellent mascot for branding, tutorials, and interactive learning environments.
- Polycount: 2,776 polygons / 2,426 vertices
- Formats: Blender, FBX
- Texture Resolution: 4096×4096 (BaseColor, Metallic, Roughness, Normal)
- Animation: Emotes, idle loops, ready for expansion
- UVs: Non-overlapping and fully unwrapped for precise materials
The circular regions on the helmet and chest are meant for custom branding overlays — perfect for logos, badges, or digital signage in tech presentations.
For Apps, VR, and Branding
This version was built for easy integration into Unity and other 3D environments. Whether used in a mobile onboarding animation, a corporate explainer, or a VR training scenario, Retrobot delivers friendliness with mechanical precision.
Created for Professional Pipelines
The model was sculpted in ZBrush, retopologized in Blender, and textured in Substance Painter using PBR workflow. The Blender file comes pre-lit and composition-ready, while the FBX includes materials and animations for other pipelines.
Origin Story
Retrobot has roots stretching back to 2011, when his ancestor “Blueberry Bot” appeared on TurboSquid. This construction worker version honors that legacy with a modern update — a worker for the digital era.
Preview Gallery

Main preview — industrial Retrobot variant with yellow plating and HDRI lighting.
(Additional figures will be appended here once image filenames are provided.)
Technical Summary
| Feature | Detail |
|---|---|
| Polycount | 2,776 polygons / 2,426 vertices |
| Rigged | Yes |
| Animated | Yes |
| UVs | Non-overlapping, unwrapped |
| Texture Maps | BaseColor, Metallic, Roughness, Normal (4096px) |
| Software | Blender, FBX |
| License | Standard Commercial |
Licensing and Contact
Commercial use is permitted under the LB3D EULA.
For custom versions or collaboration inquiries, contact LB3D.
Please review the End User License Agreement before purchase.
Purchase the Retrobot Construction Version on TurboSquid →
Previews
Close Up and Perspective Shots

Extreme Close-up on the Head: Highlights the fine detail of the PBR textures, focusing on the highly reflective eyes and the subtle rust and dirt on the construction-yellow casing.

Dynamic Flight Pose: A side-view emphasizing the robot’s motion and showcasing the structural design of its flight fins and layered body components.

Waving High-Angle Shot: An engaging perspective where the robot waves from a textured, rusty surface, perfect for a personalized link or greeting.

Low-Angle Perspective: Floating above a textured surface, this view highlights the robot’s construction-themed wear and its compact, dynamic form.

Modular Breakdown View: The head, body, and separate arms are displayed apart, illustrating the model’s rigging and modular design for customization.

Straight Side Profile: A clean view highlighting the layered construction, antenna, and flight fin design, useful for comparing different robot versions.

Straight Front-Facing Studio Shot: A clean render showcasing the default pose, symmetry, and the primary yellow and black color scheme with industrial textures.
Emote and Animation States

The Sad Emote: A key character animation showing the robot’s capacity for expressing melancholy, suitable for emotional storytelling or status updates.

The Giggle Emote: A cute, shy animation loop where the robot covers its mouth, perfect for lighthearted or playful interactions in an application.

The Attack/Pounce Emote: Illustrates a dynamic, forward-leaning animation pose ready for fast-paced action sequences or engaging user interactions.

The Angry/Dramatic Emote: A strong, expressive pose with arms thrown wide, ideal for showcasing frustration, surprise, or dramatic reaction in a scene.

The Spin Emote: A dynamic frame from a turning or spinning animation, highlighting the robot’s agility and smooth rigging for flight movements.

The Get Attention Emote: A welcoming and enthusiastic pose with both arms raised, perfect for calls-to-action or friendly introductory animations.

The Facepalm Emote: A universal gesture for frustration or comedic disappointment, demonstrating the robot’s full range of human-like expression.

The Thinking Emote: A pensive pose with one hand near the head, indicating contemplation, problem-solving, or system processing.
Wireframe Previews

Wireframe View (Front): Demonstrates the clean, game-ready, low-poly geometry and quad topology of the Retrobot model, ideal for real-time applications.

Wireframe View (Side): A profile look at the model’s optimized mesh structure, highlighting the head, body separation, and the structure of the bottom flight stabilizers.
