View the Retrobot Skull Version on TurboSquid →


Retrobot Skull Version

Meet the Retrobot Skull Version, a tech mascot with a playful twist — a skull-themed paint job that turns him into a tiny, grinning messenger of death. Maybe he’s a ninja, maybe he’s just your company’s most loyal little reaper of engagement. Either way, this robot is designed to charm.

Game and App Ready

Fully rigged and animated, the Retrobot Skull Version is built for real-time applications, including Unity 3D, VR, and interactive experiences. His animation set includes expressive emotes and idle loops — perfect for menus, guides, tutorials, or in-game companions.

  • Low-poly, optimized topology (2,776 polygons)
  • Fully rigged and animated with clean loops
  • 4K texture maps created in Substance Painter
  • FBX and Blender 3.0 formats
  • Non-overlapping UVs for professional material control

Designed for Communication

Those circular spots on the chest and head are customizable icon zones — designed for branding, status indicators, or subtle logo overlays. Retrobot can wear your brand proudly, whether it’s glowing in a futuristic UI or standing on a trade show screen.

History and Creation

The original Retrobot evolved from Blueberry Bot, first introduced in 2011. With new HDRI lighting and realistic materials, this updated version reflects over a decade of refinement. It combines nostalgic 2000s design language with modern physically based rendering (PBR) techniques — a blend of yesterday’s optimism and today’s performance standards.

Technical Specifications

FeatureDetail
Polygons2,776
Vertices2,426
FormatsBlender (.blend), FBX
Texture Resolution4096 x 4096
RiggedYes
AnimatedYes
UVsNon-overlapping, unwrapped
LicenseStandard Commercial Use (see EULA)

Software Workflow

The model was sculpted in ZBrush, retopologized in Blender, and painted in Substance Painter for rich metallic and roughness effects. Everything is cleanly organized, ready to render or integrate into pipelines.


For Commercial Use

This product is licensed for use in games, apps, and multimedia projects.
For direct licensing, contact LB3D.
Please review the End User License Agreement (EULA) before purchase.


Get the Retrobot Skull Version on TurboSquid →

Retrobot Skull Version close-up render, showing skull-faced tech mascot in studio lighting

Main render of the Retrobot Skull Version — a cute black robot with a skull faceplate, designed as a 3D tech mascot for games and apps.

Retrobot Skull Version dramatic lighting scene, floating black robot with skull visor

Dramatic HDRI lighting enhances the metallic finish of Retrobot Skull, emphasizing its expressive skull mask.

Retrobot Skull Version action pose flying forward, 3D animated robot character

Animated flight pose — the Retrobot Skull Version mid-motion, highlighting clean rigging and low-poly optimization for Unity and VR use.

Retrobot Skull Version facepalm pose, black 3D mascot robot showing expressive animation

Expressive animation frame — the Skullbot performing a playful facepalm, demonstrating emotion through simple geometry.

Retrobot Skull Version hovering pose in industrial HDRI environment

Floating in a warehouse-lit HDRI scene, the Retrobot Skull Version demonstrates realistic reflections and environment lighting.

Retrobot Skull Version side view render showing skull decal and smooth topology

Side view — showcasing the smooth topology, clean UV layout, and the skull decal that defines this version’s identity.

Retrobot Skull Version front pose with neutral lighting, clean Blender render

Neutral lighting render — a straightforward Blender render for assessing proportions, materials, and facial details.

Retrobot Skull Version waving pose, smiling skull-faced robot mascot

Waving animation frame — the Retrobot Skull Version greeting viewers with a friendly gesture, ideal for app intros and tutorials.

Retrobot Skull Version front view isolated on white background

Clean white background render highlighting the model’s geometry and texture clarity for marketing previews.

Retrobot Skull Version back angle showing metallic jetpack base and antenna

Back angle — showing the jet-style base, antenna detail, and subtle wear-and-tear added via Substance Painter textures.

Wireframe 1

Wireframe 2