View the Retrobot Skull Version on TurboSquid →
Retrobot Skull Version
Meet the Retrobot Skull Version, a tech mascot with a playful twist — a skull-themed paint job that turns him into a tiny, grinning messenger of death. Maybe he’s a ninja, maybe he’s just your company’s most loyal little reaper of engagement. Either way, this robot is designed to charm.
Game and App Ready
Fully rigged and animated, the Retrobot Skull Version is built for real-time applications, including Unity 3D, VR, and interactive experiences. His animation set includes expressive emotes and idle loops — perfect for menus, guides, tutorials, or in-game companions.
- Low-poly, optimized topology (2,776 polygons)
- Fully rigged and animated with clean loops
- 4K texture maps created in Substance Painter
- FBX and Blender 3.0 formats
- Non-overlapping UVs for professional material control
Designed for Communication
Those circular spots on the chest and head are customizable icon zones — designed for branding, status indicators, or subtle logo overlays. Retrobot can wear your brand proudly, whether it’s glowing in a futuristic UI or standing on a trade show screen.
History and Creation
The original Retrobot evolved from Blueberry Bot, first introduced in 2011. With new HDRI lighting and realistic materials, this updated version reflects over a decade of refinement. It combines nostalgic 2000s design language with modern physically based rendering (PBR) techniques — a blend of yesterday’s optimism and today’s performance standards.
Technical Specifications
| Feature | Detail |
|---|---|
| Polygons | 2,776 |
| Vertices | 2,426 |
| Formats | Blender (.blend), FBX |
| Texture Resolution | 4096 x 4096 |
| Rigged | Yes |
| Animated | Yes |
| UVs | Non-overlapping, unwrapped |
| License | Standard Commercial Use (see EULA) |
Software Workflow
The model was sculpted in ZBrush, retopologized in Blender, and painted in Substance Painter for rich metallic and roughness effects. Everything is cleanly organized, ready to render or integrate into pipelines.
For Commercial Use
This product is licensed for use in games, apps, and multimedia projects.
For direct licensing, contact LB3D.
Please review the End User License Agreement (EULA) before purchase.
Get the Retrobot Skull Version on TurboSquid →

Main render of the Retrobot Skull Version — a cute black robot with a skull faceplate, designed as a 3D tech mascot for games and apps.

Dramatic HDRI lighting enhances the metallic finish of Retrobot Skull, emphasizing its expressive skull mask.

Animated flight pose — the Retrobot Skull Version mid-motion, highlighting clean rigging and low-poly optimization for Unity and VR use.

Expressive animation frame — the Skullbot performing a playful facepalm, demonstrating emotion through simple geometry.

Floating in a warehouse-lit HDRI scene, the Retrobot Skull Version demonstrates realistic reflections and environment lighting.

Side view — showcasing the smooth topology, clean UV layout, and the skull decal that defines this version’s identity.

Neutral lighting render — a straightforward Blender render for assessing proportions, materials, and facial details.

Waving animation frame — the Retrobot Skull Version greeting viewers with a friendly gesture, ideal for app intros and tutorials.

Clean white background render highlighting the model’s geometry and texture clarity for marketing previews.

Back angle — showing the jet-style base, antenna detail, and subtle wear-and-tear added via Substance Painter textures.


