Simple Generic Hard Hat
A simple generic hard hat modeled in Blender 3D and rendered using Yaf(a)Ray, representing the kind of clean, functional asset ideal for construction, safety training, or industrial simulation scenes.
This model was designed with simplicity and adaptability in mind — a low-polygon geometry (836 polygons, 867 vertices) that provides realistic curvature while keeping performance demands light. The .blend file is fully configured and subsurf-ready for higher resolution if desired.
Model Specifications
- 836 polygons / 867 vertices
- Polygonal geometry
- Formats: Blender, OBJ, FBX, 3DS, Lightwave, Softimage
- Materials included
- Blender + Yaf(a)Ray render setup
- Generic design with no branding
Design Notes
The model reflects Leo Blanchette’s early 2010s focus on efficiency and clean construction in open-source tools. While minimal, it captures the industrial realism of a modern hard hat with subtle edge rounding and simple shading.
This was part of a wider experiment in creating a modular toolset for industrial and construction-themed 3D environments — lightweight, copyright-safe, and easily adaptable.
