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Meet the Spine Eyeball Slug — part sea creature, part alien menace, and all imagination.
Built for Unity 3D and Blender 2.91, this creature combines a slug-like body, a rotating central eye, and a whip-like stinger that doubles as a weapon.
Fully rigged with inverse kinematics, it’s easy to animate for creeping, stabbing, or recoiling motion sequences.

Features

  • Animated and fully rigged for IK control
  • Native Blender 2.91 scene with Cycles rendering setup
  • Optimized for Unity 3D or custom game engines
  • Detailed 4K PBR texture maps (BaseColor, Normal, Roughness, Height, Metallic, Subsurface Scattering)
  • Two material groups: Body and Eye, each with its own texture set
  • Low-poly, high-detail design (997 polygons / 964 vertices)

Whether you use it as a boss creature, alien pet, or bio-mechanical experiment, the Spine Eyeball Slug brings a surreal energy to any sci-fi or fantasy environment.


Categories: Characters, Fantasy and Fictional Creatures, Mythological Creatures
Formats: Blender (.blend), FBX, OBJ


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Spine Eyeball Slug Monster 3D model showcasing full creature design with single green eye and curved stinger weapon
Side profile of animated Spine Slug fantasy creature with biomechanical texture and elongated stabbing spine
Front view of Eyeball Slug creature displaying inverse kinematics rig and detailed organic shading in Blender Cycles
Rear view of fantasy eyeball slug 3D model showing skin displacement and body topology realism
Wireframe view of Spine Eyeball Slug 3D model highlighting clean quad-based topology and efficient low-poly geometry
Wireframe front view of slug monster showing mesh flow around the eye and flexible rig structure for animation
High-resolution render of creature’s single eye with detailed corneal reflection and realistic subsurface scattering
Close-up of stinger joint showing translucent material and Blender PBR surface details on Spine Slug Monster
Macro view of Spine Slug body texture with organic patterns and procedural displacement mapping