Overview
Roctopus — the rock-shooting octopus enemy.
A unique hybrid creature inspired by classic video games, reimagined as a low-poly Unity enemy with a clean, optimized design.
You can view or purchase the asset on the Unity Asset Store.
This creature is a versatile enemy model suitable for underwater, alien, or surreal environments.
Its poly-efficient structure and expressive animations make it ideal for performance-conscious games or mobile projects.
Design and Concept
The Roctopus attacks by launching rocks or debris at targets — a concept nodding to retro boss encounters and arcade-era imagination.
Its tentacles move dynamically, giving the illusion of both grace and menace.
See the Sketchfab preview for animation examples and topology details.
Technical Details
| Feature | Specification |
|---|---|
| Polygon Count | 2,662 |
| Texture Resolution | 4096 × 4096 (color and normal maps) |
| Texture Variants | Standard PBR materials |
| LODs | None — surface detail maintained via color and normal maps |
The geometry is lean and game-ready, balancing stylized form with efficient performance.
Notes
This model is perfect for:
- Sci-fi or fantasy underwater levels
- Creature-based puzzle or shooter games
- Stylized mobile titles needing animated alien fauna
The Roctopus adds personality and a memorable silhouette to any enemy roster.
You can view or purchase the asset on the Unity Asset Store.
Previews of the Roctopus



