Overview

Roctopus — the rock-shooting octopus enemy.
A unique hybrid creature inspired by classic video games, reimagined as a low-poly Unity enemy with a clean, optimized design.

You can view or purchase the asset on the Unity Asset Store.

This creature is a versatile enemy model suitable for underwater, alien, or surreal environments.
Its poly-efficient structure and expressive animations make it ideal for performance-conscious games or mobile projects.


Design and Concept

The Roctopus attacks by launching rocks or debris at targets — a concept nodding to retro boss encounters and arcade-era imagination.
Its tentacles move dynamically, giving the illusion of both grace and menace.
See the Sketchfab preview for animation examples and topology details.


Technical Details

FeatureSpecification
Polygon Count2,662
Texture Resolution4096 × 4096 (color and normal maps)
Texture VariantsStandard PBR materials
LODsNone — surface detail maintained via color and normal maps

The geometry is lean and game-ready, balancing stylized form with efficient performance.


Notes

This model is perfect for:

  • Sci-fi or fantasy underwater levels
  • Creature-based puzzle or shooter games
  • Stylized mobile titles needing animated alien fauna

The Roctopus adds personality and a memorable silhouette to any enemy roster.

You can view or purchase the asset on the Unity Asset Store.

Previews of the Roctopus

Roctopus Preview 2


Roctopus Wireframe 1


Roctopus Wireframe 2