Semi-realistic Rocks Unity 3d Game Asset


Rocks created in Zbrush, and derived to low-poly form for Unity 3d. See example video below, where they are used in a game environment.

These rocks were created so as to be rotated and re-positioned to create the illusion of variety without redundancy.

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Semirealistic rocks. Hand painted. Blends nicely for needs of realistic games as well as toon-style games.

19 rocks included. See previews.

Rocks are low-poly. Detail is given through texture and normal maps.

Please see the sketchfab examples provided to preview the wireframes.

Please note that box colliders included with rocks should be adjusted to your own needs. In some cases you may wish to use the geometry of the rocks as mesh colliders, since the rocks are low poly.


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