Arachnirock, Aquatic Spider Rock Launcher

Giant Crab Spider "Arachnirock" 3d Model / Game Asset

Giant Crab Spider 3d model, aquatic monster. Giant pressurized abdomen for launching projectiles out of barbed snout. Reddish in appearance…aquatic animal. /product/arachnirock-aquatic-spider-monster/

May 17, 2021 · 1 min · 22 words · Leo
Centipede monster, with giant eyeball.

Monster Centipede, "Oculon" game asset and 3d model.

Monster Centipede creature created in Zbrush and animated in Blender 3d. He is reddish in color with legs, stingers, and poisonous mouth parts. It is fully pose-able and animated. He’s also a little cute. In the original Legend of Zelda game, there was a centipede creature with a large eyeball. I found this inspiring, so I created a more modern version. Monster centipede poses and situations… Here is the centipede monster completely vanquished and lying on his back. ...

May 16, 2021 · 1 min · 113 words · Leo
Kranion Drone - Basic View 2 - 3d Model of Facehugger or Headcrab

Kranion Drone, Spider Parasite Monster

This spider parasite is shaped somewhat like a human hand, and inspired from movies and games where hand-shaped monster parasites were a threat to a lab or spaceship. Spider Parasite Walking Pose… He is fully animated: Here is a render of him walking. Spider Parasite Kranion Monster Jumping Through the Air… …and here is a picture of the spider creature jumping. ...

May 16, 2021 · 1 min · 62 words · Leo
Half Life Headcrab Creature Kranion Soldier - Basic View - 3d Model of Facehugger or Headcrab

Half Life Headcrab Creature / Spined Facehugger, called the "Kranion"

Soldier variant of the Kranion series. This is a 3d model / game asset of an animated hand-shaped horror called the “Kranion”. This is a venomous soldier version. It is inspired from the Half Life Headcrab that has become a favorite of game history. It was started in ZBrush. I had done the entire sculpting and retopology process in ZBrush itself – as well as coloring – then I finished it up in Substance painter. All animation was done in Blender 3d, then it was finalized for Unity. Lots of work, but well worth the outcome. It has already been used in some projects. ...

May 16, 2021 · 1 min · 126 words · Leo
Kranion Plague Spreader - Basic View - 3d Model of Facehugger or Headcrab

Kranion - "Plague Spreader" - Facehugger / Headcrab Monster / Creature 3d Model

Created in Zbrush, textured in Zbrush / Substance Painter. Inspired from the Facehugger of Alien. This is a gross horrific creature that spreads plagues and impurity with impunity. It is somewhat like a spider or a hand, or a hand-shaped spider. It is shaped like a hand, and has giant sacks on it’s back for producing or processing things such as eggs, larvae, disease, hive slimes, and things like this. ...

May 16, 2021 · 1 min · 95 words · Leo
Sluggor 3d Slug Monster, Face View

Updates on the Slug Monster - Unity 3d and Turbosquid (3d Source Model / Blender File)

Here are some texture improvements on the Slug Monster. Before, his textures were generated almost entirely in zBrush. Sadly, zbrush is limited on pixel-detail as well as other types of mappings (such as Subsurface scattering, Metallic / Roughness, etc). So, Substance Painter to the rescue. This slug monster (Sluggor) is now much creepier and ghastly now that his textures have been remastered. See the previews below. Sluggor, Slug Monster - 3d Renders ...

March 4, 2021 · 1 min · 108 words · Leo
Camel Spider Jaws Angle - Camel Spider Monster

Camel Spider Update - Improved Textures

Using Adobe’s Substance Painter, I’ve been able to add a level of realism to my recent character projects. The latest is the Camel Spider Monster. There are no major changes in the character except more detail and definition. Have a look at the sun spider previews below. &t=73s ...

March 2, 2021 · 1 min · 97 words · Leo
Spider monster closeup, rock shooting arachnirock

Arachnirock Update - Texture Improvements on the Rock Throwing Spider

Having gotten Adobe Substance Painter, I was able to improve the textures on my recent models. The latest improvement is Arachnirock, the rock throwing spider. He was meant to be acquatic in nature, basking in the sun on rocks and sand at the beach, launching rocks out of his snout toward every human and elven passerby. Lately, I’ve been porting them into the Unity 3d High Definition Render Pipeline to see the model in the most realistic, real-time way. Here is an example from the Unity HDRP. ...

February 28, 2021 · 1 min · 98 words · Leo
Centipede eyeball monster, standing up and looking heroic.

An update on the Oculon Eyeball Centipede Monster...

I’ve updated the textures and quality of the Oculon centipede monster model… /product/centipede-monster-with-giant-eyeball-3d-model-rigged-and-animated/ Having invested in a few month’s subscription in Substance Painter, I was able to bring more detail and realism to the textures, whereas before I was using ZBrush only, which has limited capabilities in final texturing. As mentioned in previous posts, this model is mostly inspired on the creature found in the Legend of Zelda, Lanmola. Here in Hawaii, we have lots of centipedes. They are of the larger sort, with very painful stings. Being an insect lover, I was quite happy to have brought this 3d model this far. ...

February 24, 2021 · 1 min · 155 words · Leo
Mossy Monster with Giant Teeth, Body of Waterbear Tardigrade Moss Piglet

Giant Microbial Monster, with Leech Teeth, 3d Model / Game Asset

Something like a leech, something like a walrus, something like a pig. Definitely like a tardigrade, maybe a bit like a game enemy. This is a variant of my tardigrade / waterbear monster: /2021/02/04/waterbear-tardigrade-moss-piglet-3d-model-game-asset/. When I design monsters, I enjoy incorporating the circular tooth arrangement similar to leeches. This guy can easily be pictured rising to the surface of the water like a hippo, making a sound that a giant leech would make, if he were, perhaps, half walrus. ...

February 6, 2021 · 1 min · 117 words · Leo