Wasp or Hornet High-Detail 3D Model by Leo Blanchette

Wasp or Hornet – High-Detail 3D Model by Leo Blanchette

View on TurboSquid → Wasp or Hornet A high-detail insect model from August 2012, built during Blender’s early Cycles era — when physically-based lighting first hit open-source pipelines. The mesh emphasizes believable anatomy and hand-painted patterning for macro-level realism. Topology: 71,040 polygons / 72,070 vertices Textures: UV mapped, non-overlapping, with 4096×4096 maps Formats: Blender 2.63, OBJ, FBX, 3DS Renderer: Set up for Blender Cycles Rigging: Not rigged; rig in your DCC of choice. Multires/bump can be used for displacement detail Usage & Workflow Notes ...

August 20, 2012 · 1 min · 162 words · Leo Blanchette