Oculon Eyeball Centipede Monster 3D Model rendered in Blender Cycles by Leo Blanchette

Oculon – Eyeball Centipede Monster 3D Model by Leo Blanchette

View on TurboSquid → Oculon – Eyeball Centipede Monster The Oculon is a game-ready fantasy monster, part insect and part nightmare. Its sleek, chitinous body slithers across the ground while a single unblinking eye at the head surveys its surroundings — eerie, intelligent, and alien. Created and rigged for Blender 2.90, it’s designed for games, cinematic use, and high-resolution concept renders. Technical Overview Formats: Blender 2.90 (.blend), FBX, OBJ Polygons: 5,446 Vertices: 5,450 Fully rigged and animated UV unwrapped with non-overlapping topology 4096×4096 texture and normal maps Low-poly optimized for real-time rendering Includes Cycles showcase scene with lighting and backdrop Concept and Design The creature’s design draws inspiration from classic horror games and surreal biology — a reimagined centipede whose anatomy is dominated by its ocular core. The eyeball serves as both its mind and its weapon, giving it an uncanny human element beneath its alien shell. ...

December 4, 2020 · 2 min · 230 words · Leo Blanchette
Sunspider Solifugae Camel Spider Monster 3D Model by Leo Blanchette rendered in Blender Cycles

Sunspider – Solifugae Camel Spider Monster 3D Model by Leo Blanchette

View on TurboSquid → Sunspider – Solifugae Camel Spider Monster The Sunspider is a rigged and animated fantasy arachnid hybrid, inspired by the camel spider (Solifugae) yet twisted into something monstrous and surreal. Its poison-tipped limbs and armored exoskeleton make it a perfect enemy unit or cinematic creature for modern 3D environments. This model is game-ready, designed for Blender 2.90, and optimized for both high-detail rendering and real-time animation. Technical Overview Formats: Blender 2.90 (.blend), FBX, OBJ Polygons: 4,794 Vertices: 4,399 Rigged and animated Non-overlapping UVs 4096×4096 texture and normal maps Low-poly optimized Cycles-rendered showcase scene included Concept and Design This creature is not meant to be biologically accurate — it’s a mythological reinterpretation of a desert predator. The frontal limbs end in poisoned barbs, and the exoskeleton glows faintly beneath sand-hardened armor plates. The design balances realism with stylized fantasy — sharp, flexible, and expressive in motion. ...

December 4, 2020 · 2 min · 223 words · Leo Blanchette
Insectoid Crab Monster The Rikayon 3D Model by Leo Blanchette

Insectoid Crab Monster: The Rikayon – 3D Model by Leo Blanchette

View on TurboSquid → Insectoid Crab Monster: The Rikayon The Rikayon is an insectoid sea monster, equal parts crustacean and alien — a fully rigged and animated 3D asset designed for games, cinematics, and digital art. Created in ZBrush and retopologized in Blender 2.79, this creature was built to be both game-ready and visually rich, maintaining an efficient topology while supporting detailed animation. The model features 20 unique animations, including walks, attacks, rests, and idle loops — each tuned for creature-behavior realism. Its 4096×4096 texture set (color, normal, and specular) ensures clarity at both macro and mid-distance scales. ...

December 15, 2017 · 2 min · 263 words · Leo Blanchette