Spine Eyeball Slug Monster 3D model with single large eye and curved stinger.

Spine Eyeball Slug Monster – Animated Fantasy Creature 3D Model

View on TurboSquid → Meet the Spine Eyeball Slug — part sea creature, part alien menace, and all imagination. Built for Unity 3D and Blender 2.91, this creature combines a slug-like body, a rotating central eye, and a whip-like stinger that doubles as a weapon. Fully rigged with inverse kinematics, it’s easy to animate for creeping, stabbing, or recoiling motion sequences. Features Animated and fully rigged for IK control Native Blender 2.91 scene with Cycles rendering setup Optimized for Unity 3D or custom game engines Detailed 4K PBR texture maps (BaseColor, Normal, Roughness, Height, Metallic, Subsurface Scattering) Two material groups: Body and Eye, each with its own texture set Low-poly, high-detail design (997 polygons / 964 vertices) Whether you use it as a boss creature, alien pet, or bio-mechanical experiment, the Spine Eyeball Slug brings a surreal energy to any sci-fi or fantasy environment. ...

November 5, 2025 · 1 min · 163 words · Leo Blanchette
Sluggor 3D slug monster by Leo Blanchette, a rigged and animated low-poly creature with detailed slimy textures and stylized horns.

Sluggor – Rigged Slug Monster 3D Model (Game Ready)

View Sluggor on TurboSquid → Sluggor – The Fan-Favorite Slug Monster Sluggor is one of the most recognizable creatures in Leo Blanchette’s collection — a rigged, animated slug monster that somehow manages to be both revolting and endearing. With its translucent skin, tooth-lined mouth, and subtle bioluminescent horns, it’s become a best-seller among 3D artists, indie game developers, and creature designers alike. Sluggor was crafted to embody the perfect balance between simplicity and personality. Its geometry is deliberately efficient — only 1,688 polygons — making it ideal for real-time rendering while retaining enough detail to look convincing under cinematic lighting. ...

December 6, 2020 · 2 min · 240 words · Leo Blanchette